Nicholas Frechette
I am a video game programmer passionate about animation compression and performance
- 1 active product
Consolidated Product Portfolio
AclAnimation Compression Library
Compression OptimizationOpen Source
Company Profile & Strategy
Ich bin ein Videospielprogrammierer, der sich für Animationskompression und Leistung begeistert. Nicholas Frechette pflegt das Open-Source-Projekt Acl auf GitHub. Hauptsprache: C++.
Open-Source Footprint
1 repository1.6K stars
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