Nicholas Frechette

I am a video game programmer passionate about animation compression and performance

  • 1 active product

Consolidated Product Portfolio

  • Acl

    Animation Compression Library

    Compression OptimizationOpen Source

Company Profile & Strategy

Ich bin ein Videospielprogrammierer, der sich für Animationskompression und Leistung begeistert. Nicholas Frechette pflegt das Open-Source-Projekt Acl auf GitHub. Hauptsprache: C++.

Open-Source Footprint

1 repository1.6K stars
Visit organization GitHub

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